I might redesign these two here in a bit. Some of my favorite models but I’ve learned a bunch since I made them and I want to really do them justice. Riot Knight on the left isn’t “Knight” enough, and his armor could benefit from actually being geometry for most of it instead of a painted on texture. In fact, I’m probably going to bump the poly limit to 1500 instead of keeping it at 1000. Think of all the cool shapes I can make.